Posts Tagged ‘PSN’

Wii Community still coming?

Wednesday, November 19th, 2008

While sony continues to litter the pool of SKU’s for the Playstation 3, launching the 160GB model this week, I decided to look for a story online that didn’t make me roll my eyes. The closest thing I could find today was this column-sized article on Gamepro, where Nintendo’s Reggie Fils-Aime talks about how unique that the currently non-existent Nintendo Wii “Community” could be. I still rolled my eyes, because Nintendo still seems a long way from matching up with the offerings of Xbox Live and the Playstation Network.


Wii Speak is a nice start, but Nintendo is a long way from actually giving me a true “community” feeling on the Wii. Other channels provide a level of interactivity, like that in the “Check Mii Out” channel, but until Nintendo provides me with an easy to manage friends list and easier multiplayer options, I’m afraid they’re a long way from the community that I really want to be a part of.

Review: PS3: Supersonic Acrobatic Rocket-Powered Battle-Cars

Monday, November 3rd, 2008


I have been waiting for far too long to write this up. I was putting it off in hopes that I would be able to provide video or screenshots, etc… but alas, my schedule has not permitted me to do anything too exciting or fancy. You will have to rely o nthe already established Battle-Cars image gallery.

I have been following Supersonic Acrobatic Rocket-Powered Battle-Cars for a long time now. But what of it after it released?

You will be glad to know that I got my hands on the game, and am finally able to give you a little more details.

First, if you have a PS3, and have not downloaded the demo of the game: do so! The tutorials and demo levels make the game extremely easy to learn, and give a better demonstration than any preview, review, or summary is ever going to do!

I like to know what I’m doing, before going online and getting destroyed by every player under the sun, so I took the detour of going through the tutorial levels first. They teach you almost everything you need to know about driving the vehicle, dodging oncoming traffic, jumping, using the ramps and walls to your advantage, and going supersonic. The one thing you don’t get a big lesson in: ball handling. You learn a few blocking techniques, but after playing online, you’ll notice a few players out there are just as good in this game as Beckham with a soccer ball.

Still, once you get the basics down, you want to hurry out online and see just how good you really are. You’ll learn right off the bat that supersonic is only one of the many keys to success. Going fast will get you destroyed, or foolishly send a ball in to your own goal, than most other techniques in the game. Pay attention to the tips the game gives before each session: they know what they’re talking about. Jumping before hitting the ball is an excellent way of keeping the ball on target, and getting into the goal, instead of right above the goal! You may also recall our interview with Dave, in which he advised players not to be affraid to jump for the ball – so true! Nothing surprises players on the ground, waiting for the ball to fall, like shooting up and taking it like an NBA toss up!

But what about the game itself? What can I say, it’s pure fun. During the interview, Dave had suggested that the game was intended to have multiple play types, but they kept coming back to this one. It’s easy to see why. It’s fast paced, it’s fun, and oh yeah – it’s addictive. Graphically, the game might not be the most impressive thing you’ve ever seen, but it plays like liquid. Everything is smooth and fast paced, even after a goal is scored the action doesn’t stop with a ball sitting in a goal!

The sound did receive some attention, but much like the graphics, sometimes feels like an after thought. The music is good and the sound effects fit right in, helping to reinforce the feeling that you’re slamming your vehicle into a large metallic orb.

As an added bonus, the game offers great potential for building teams and leagues, as well. People could develop special moves, and tandem techniques, with enough time together. I look forward to playing this game on a regular basis. Earning trophies should also help a few people who might not be itnerested in the off-line game mode delve a little deeper! The multiplayer makes it easy to find and join friends from your friends list, as well.

For a $15 price tag, there is really no reason not to pick this game up. Wipeout HD is priced at $20, and it might look awesome, but I can guarantee you won’t have half as much fun playing it. I found myself laughing, and analyzing my own mistakes – “how could I have blocked that shot“, or “why did I miss that!?

All in all, I’d give the game an 8.4. Not the most outstanding work from the artist’s perspectives (visual or audio), but the game is fiercly addicting and all ’round fun. It nails the casual gamer market, in that I can play a few rounds and put it down – come back to it later, play a few rounds… I’m not forced to sit infront of my TV for 13 hour sessions of “I just can’t turn away” like Metal Gear Solid 4 or Dead Space. The fact that others are finding it fun can easily be seen at MetaCritic, where users are averaging the game at a whopping 9.5!

As a final word, you will notice I did not get into the excellent features of the game – such as uploading your videos to Youtube. The simple fact is I have not played around with that much at all, and while I think it is exciting and shows great potential for the Playstation 3, I just don’t think that it should have any bearing on the overall score of the game itself, which is why I didn’t goo out of my way to look at those for the review.

Crash Course renamed: now a mouthfull.

Friday, August 8th, 2008

Some of you may remember me reporting on a PSN game that was under development under the name Crash Course. Well the game has, evidently, been ESRB rated and is almost ready for your purchase. You can now visit Battle-Cars.com and learn all about the new title from Psyonix, SuperSonic Acorbatic Rocket-Powered Battle-Cars. Or just Battle-Cars for short. There is a trailer available on the Battle-Cars website, but it’s pretty much exactly how I described it before: “a huge ball, and some cars… cars with guns.”


Not to speak out of line, but I think this is the kind of game that might hinge, for many people, on a demo. Here’s hoping they can push one through to Sony. Until then, I’ll be playing my version of Battle Cars.

PSN Bringing ‘Interactive Magazine’ – QORE

Tuesday, June 3rd, 2008


For anyone who was an original member of the Playstation Underground, this shouldn’t come as a big surprise. Sony Computer Entertainment of America says they will unveil “Qore” this week. Much like the original Playstation Underground discs, Qore is an interactive experience, offering exclusive game content, behind the scenes videos, and all kinds of exclusive news. The new feature will be $2.99 per “issue” or 24.99 for a 13 “issue” subscription. You can see a brief preview of it on Crackle.

It sounds like it wants to compete with well known Xbox Live feature, Inside Xbox. “Inside Xbox is Free!” people will boast… and while that is true, it is free, even for “Silver” account holders, the majority of Gold members more than pay for their brief videos and interviews. It may be a little while before we see the value of Qore, but it is something interesting to take a look at. If their sales are lacking, we may see a price adjustment, or if it does extremely well we could see Microsoft try to step up the Inside Xbox offerings.


And so nobody thinks I’m forgetting them, yes, this feature also competes with Nintendo Wii’s new “Nintendo Channel.” Except the Nintendo Channel is strictly streaming video, at this point, it offers no trial version downloads, in game content, etc… See? I’m on top of my game!

WBX: New PSN (Xbox Live?) game this August: Crash Course

Monday, June 2nd, 2008


WBX: WinBreak Exclusive
Okay, so it’s only an exclusive in that, I may be the only one who cares. ;)

The gear heads (determine just how funny that is as you read on) over at Psyonix are working on their own game. Tired of barely getting recognized for their work in other multi-platinum games, the team that brought us “Burn’t Rubber” in Gears of War is now combining cars and sports… some how.

The team hasn’t officially announced much of anything, but based on their previous publication efforts, the game will be on the Playstation 3 only. Hopefully similarities in the platforms will lead to an Xbox 360 version, as well. The website only points to one image, with the initials “bb” – renamed and shown below:

I did a little detective work to find the picture I put at the top of the article, and thus the title. But the name of the screenshot having the initials “bb” could mean that Crash Course may just be a working title, or “BB” was a hint at a working title – who knows – but for now, I’m calling it Crash Course. :)

It’s hard to tell what’s going on in that picture, really, other than a huge ball, and some cars… cars with guns. The game really has no description, so let’s hope some early looks at the game by reviewers are able to decipher more of what’s going on. But graphically, it looks exciting, and the giant Samus Aran morphball looking thing is almost a tease to old school Metroid fans. ;)